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Projectile Motion
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1994-02-21
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{ From user Brian Sterling, Project Projectile_motion at Mon, Feb 21, 1994 12:51 PM}
{ System Variables with non-default values: }
Typechecking := 1
Checking := 1
Saveoptions := 2
Savevalues := 0
{ Non-default Time SysVar value: }
Time := Sequence(0,6,Dt)
Project Projectile_motion
Title: Projectile Motion
Description: An example using the Dynamic system function to calculate projectile motion.
Author: Brian Sterling
Date: Mon, Feb 21, 1994 12:34 PM
Saveauthor: Brian Sterling
Savedate: Mon, Feb 21, 1994 12:51 PM
Diagstate: 1,40,50,372,260,1
Fileinfo: 0,-1,1779,Project Projectile_motion,Projectile Motion
Getresource Pagesetup,1
Chance Dt
Title: time increment
Units: s
Description: time increment
Definition: 0.5
Location: 88,64
Nodesize: 48,20
Chance A
Title: acceleration
Units: m/s^2
Description: The acceleration of a projectile is the acceleration due to gravity.
Definition: -9.8
Location: 88,120
Nodesize: 48,20
Chance V
Title: velocity
Units: m/s
Description: The velocity is the integral of the acceleration.
Definition: Dynamic(0,(V[Time-1]+((A*Dt)/2)))
Location: 88,176
Nodesize: 48,20
Chance D
Title: distance
Units: m
Description: The distance is the integral of the velocity.
Definition: Dynamic( 100, d[Time-1] + v * dt )
Location: 208,144
Nodesize: 48,20
Close Projectile_motion